godot-binary-file-importer
sjc, 06 January 2023
We’re working on something in the Godot game engine and needed a way to get random access to the contents of an arbitary binary file included with the game resources. Since we couldn’t find an existing way to do this (although I’m sure there is one) we wrote our own. You can find the godot-binary-file-importer
on GitHub here.